S.T.A.L.K.E.R.: Clear Sky - Reborn - Another Way (2016) PC. Global mod "ReBorn v2.51" for Stalker Clear Sky Stalker Reborn 2.51 build 300 walkthrough

Name: Reborn 2.52 "Another Path"
Platform: S.T.A.L.K.E.R.: Clear Sky
Release date: November 4, 2016
Genre: Action (Shooter) / 3D / 1st Person
Developers: EroZoner end Reborn Team
Developers website: Reborn
Publication type: Mods + game (archive)
Game version: 1.5.10
Mod version: build 3.24
Platform: PC
Interface language: Russian
Voice language: Russian
Tablet: Not required

System requirements:
operating system: Windows XP / Vista / Win7
Processor: Intel Dual Core 2.4 Ghz / AMD Dual Core 2.6 Ghz
RAM: 2048 MB
Free hard disk space: 8 GB
Video card: 512 Mb, supports DirectX 9.0c
Sound card: DirectX® 9.0c compatible sound device

Description:
Chronologically, Reborn takes place immediately after the events of Clear Sky. The events taking place in Reborn are presented in a completely different light - in one of the options for the flow of space-time. All stalkers who have completed Clear Sky know that the mercenary Scar, directed by members of the Clear Sky group and Lebedev personally, attempted to destroy Strelok. As a result, an ejection of unprecedented force occurred. The zone has once again proven its unpredictability. And, of course, none of the participants in the events expected that they would provoke the Zone to acquire human essence and awaken its own consciousness in it. The revived Zone completely reshaped reality inside the Perimeter. Everything has changed: heaven and earth, familiar paths, anomalies, mutants, and even the appearance of the main provocateurs (the Zone is targeting the rogue!). And Scar, revived by the Zone, received a second chance to make his main choice in life. How will it all end this time?
The history and purpose of the Monolith group has been completely rethought. And, of course, in accordance with the plot, it was necessary to completely rewrite ALL the dialogues, and the volume of the text doubled compared to the original. Dialogues have become more diverse and change depending on the clan of the interlocutor!

NEW LOOK FOR THE ZONE
The appearance of the Zone has been completely changed, as required by the plot. By and large, only the platform remained from the original. Many textures are created from scratch. The graphics have been improved, many new effects have been added. Unique images of the sky and water surface. New visual effects for gravity anomalies have been developed. Mirages have been added, sometimes completely changing the visible landscape. One of the features of Reborn is the behavior of the surface of reservoirs that is close to real. And it's not full list. The rest, you will see with your own eyes!
A MORE SPACIOUS AND DIVERSE WORLD
*The boundaries of old locations have been expanded - due to the passage of the GG through barbed wire. It is beyond the borders that most interlocation transitions are located.
*In addition, the Author has added two new locations that were not available in the original CHN!
*Transitions between locations have changed and lead completely differently to where we are used to going.
*Many hidden teleport passages have been introduced, after studying which you can move around the Zone along the most convenient routes for you.
*Added artifacts with new properties. The ability to activate them allows you to create your own anomalies.
*New monsters have been added, and old ones have been strengthened and received additional qualities.
*Added a new anomaly – “Death Zone”, with a new visual!
*A new type of quest mission has been introduced - “Escort” (accompanying and protecting the game’s heroes to the place they need).
*New participants in the events have appeared - the organization “Leave Unvengeful” and their antagonists.
*Female characters have been introduced into the game, around whom most of the plot will develop.
*The behavior of the characters has become more natural and many new characters have been added with their own quests!
*The animations of the death of stalkers look very spectacular (correction by the Author).
*Unique weapons have been introduced into the mod, several types of which were designed specifically for Reborn. It is an indispensable attribute in passing and completing important quests.
*Due to the conflict between stalkers and the military and the disappearance of Galetsky, the Ukrainian military was temporarily replaced by Russian special forces.
*The underground supply of food has ceased, food is now in short supply. Hunting for mutants is one of the ways not to die of hunger!
ORIGINAL GAME PROCESS FEATURES
*It is now possible to join and join any group. You can go through the game by choosing a group, which radically changes the passage. But, at the same time, even playing for the same clan, it is impossible to beat the game twice in the same way! Invariance is one of the the most important features Reborn.
*In Reborn, the ability to use transport, which was originally intended but blocked by the developers from GSC, has been revived. Moving through transitions in transport sometimes leads to very unexpected results!
*At the beginning of the game you will be given the option to disable or leave emissions. But you should remember that emissions will not only add to the thrill of the Zone, but will also put a great strain on your pet.
*Added the ability to redeem rare artifacts and unique weapons obtained only through quests.
*"Z" command, called through a special menu, instantly fixes and holds the occupied position, eliminating the tedious wait for allies to approach. In addition, the special mercenary squad subordinate exclusively to you will have something important for you related to the plot of the game!
* Z'ONA endowed Scar with some supernatural abilities. In particular, the hero can now pass through certain types of metal fences and take on obstacles that were insurmountable in the original game.
*Beacons and a corpse cleaner are built in (weapons remain, we collect them and sell them.)
AN EXCELLENT OPPORTUNITY TO TRAIN YOUR MEMORY AND INTENTION
The passage is accompanied by constant acquisition of information to analyze further actions, the success of which depends on the success of the main mission! Therefore, attention, memory and logic must always be in good shape!
INNOVATIVE POINTS IN S.T.A.L.K.E.R.- FASHION BUILDING
*For the first time in the S.T.A.L.K.E.R. series some data is downloaded by the player as he progresses from the network and used in the game.
*Original anti-cheat features have been introduced.
*The author introduced codes that correct dynamic errors in the game. As a result, in Reborn 2.50 it is almost impossible to “get” broken saves! When dynamic errors occur, the game simply freezes and does not allow you to enter the area where the error occurred. To overcome it, just go in the other direction or enter the location through another passage. During this time, the cause of the error will be eliminated and the game can continue.
NEW VOICE OVER
*Some of them have been professionally voiced again: characters, weapons, monsters and sounds of the Zone itself.
*Specially selected music is played at key points. works. I would especially like to note the dynamics of the musical accompaniment - depending on the game situation.
LOGICALLY REASONABLE AND SPECTACULAR ENDING
Upon successful completion, you will see a unique epic final cut-scene, one of the most beautiful in the entire history of the stalker mod building, ending the game.
Attention! If the ending is correct, you will have priority in the second part of the game - “Doubles”!


Reborn 2.52 "Another Way" is not a repeat of "Artifacts of Death". All Reborn lovers will find something unusual and unusual in “The Other Way”. This work represents, as players express their expectations, “the same Reborn”, which is based on:
1. Changed plot;
2. Gameplay of ReBorn 2.49 in the style of "free safari";
3. Changes in the quest component of the addon and the completion of main tasks.
4. Dialogues with the main characters in the story about the Path of the Reborn have been changed.
5. As always, surprises await the player in the changed Zone.
6. Completely new for STALKER series atmospheric musical accompaniment.

The Author's ingenuity goes beyond the boundaries created by GSC. I would like to note that Er, with all due respect to the developers of the original CN, does not destroy this world, but transforms, transforms. This is his attempt to bring the original to new level. An attempt to give a meaningful explanation to the events of Clear Sky, taking the plot to a whole new level.

As always, upon release new version, Er did not limit himself to simply merging files, but created something new. “Another Way” was originally created to immerse yourself in that unforgettable atmosphere of absolute freeplay version 2.49, which was loved by many players in 2010-2011. It should be noted that literally every decision of the player leads to the fact that events begin to develop uniquely.


Er - Idea & mod-creator __ [email protected]
VEX - Sound edition & modeling __ [email protected]
Proft - Sait support __ [email protected]
LukaXXI - Testing & Techsupport __ [email protected]
Kontro-zzz - Compilation FAQ & design installation pack __ [email protected]
reolog - Video create&compilation __ [email protected]
Angelika, linkor, uncleSE, DedSorokanyk - Online support __ Contact Online Forum


IN currently this is the most advanced AUTHENTIC version of "The Other Way" 2.52
More than 200 textures have been replaced, plus other shaders.
16+
Nothing is "cut out". / For NOT Reborn fans: porn is where they fuck, and where “naked girls” is where it’s erotica
No beeping in the introductory video. /children from the computer!!
added a later edit to Hood Exo by nasar75
in this version, Zarka's fighters in the Swamps appear immediately, and not after the game initializes.
so Zarka can be seen off right away.
etc.
additional settings in the Reborn user.ltx file

bind cam_1 kINSERT
bind cam_2 kHOME
bind cam_3 kEND
three different types cameras for driving

bind wpn_firemode_prev k9
bind wpn_firemode_next k0
switching types of fire
---
As in Dopel Esc+F - flight

REBORN 2.50 Artifacts of Death. Final.
Differences from the original game s.t.a.l.k.e.r. Clear sky
NEW STORY
Reborn is not just an addon for CHN, but a story that opens a new line in the S.T.A.L.K.E.R's universe. The plot of the mod fully corresponds to the plot of the book about the Reborn, which is written by the Author. “Artifacts of Death” is the first part of a duology.
The events taking place in Reborn are presented in a completely different light. The history and purpose of the Monolith group has been completely rethought. And, of course, in accordance with the plot, it was necessary to completely rewrite ALL the dialogues, and the volume of the text doubled compared to the original. By the way, the dialogues have become more diverse and change depending on the clan of the interlocutor!
NEW LOOK FOR THE ZONE
The appearance of the Zone has been completely changed, as required by the plot. By and large, only the platform remained from the original. Many textures are created from scratch. The graphics have been improved, many new effects have been added. Such a sky
like in Reborn, you will not see anywhere else! New visual effects of gravity anomalies have been developed especially for the mod. Mirages have been added, sometimes completely changing the visible landscape. One of Reborn's features is realistically moving water.
In our humble opinion, this is the most plausible water surface in the entire history of S.T.A.L.K.E.R.-mod building. Of course, this is not a complete list. However, you will see everything with your own eyes!
A MORE SPACIOUS AND DIVERSE WORLD
*The boundaries of old locations have been expanded.
*In addition, the Author has added two new locations that were not available in the original CHN! *Transitions between locations have changed and lead completely differently to where we are used to going.
*Many hidden teleport passages have been introduced, after studying which you can move around the Zone along the most convenient routes for you.
*Added artifacts with new, interesting properties, and the ability to activate them to create anomalies.
*New monsters have been added, and old ones have been strengthened and received additional qualities. *Added a new anomaly – “Death Zone”, with a new visual!
*A new type of quest mission has been introduced - “Escort” (escorting the game’s heroes to the place they need).
*New participants in the events have appeared - the organization “Leave Unvengeful” and (!) their antagonists.
*Added new character models, including 3 female ones!
*The behavior of the characters has become more natural and many new characters have been added with interesting quests! The animations of the death of stalkers corrected by the author look much more natural.
*To successfully complete the main mission, new unique weapons will be very useful, several types of which are designed specifically for Reborn!
*Due to the conflict between stalkers and the military and the disappearance of Galetsky, the Ukrainian military was temporarily replaced by Russian special forces. The underground supply of food has ceased, food is now in dire shortage.
In order not to die of hunger, you will have to hunt mutants.
ORIGINAL GAME PROCESS FEATURES
It became possible to join and move to any group. You can go through the game by choosing a group, which radically changes the passage. But, at the same time, even playing for the same clan,
It's impossible to beat the game twice the same way! Invariance is one of the most important features of Reborn.
In Reborn, the ability to use transport, which was originally intended but blocked by the developers from GSC, has been revived. Moving through transitions in transport sometimes leads to very unexpected results!
Depending on how much of a challenge you like, you can turn off or leave the overshoots.
Added the ability to redeem rare artifacts and unique weapons obtained only through quests.
The "Z" command, called through a special menu, instantly fixes and holds the occupied position, eliminating the tedious wait for allies to approach.
In addition, the special mercenary squad subordinate exclusively to you will have something important for you related to the plot of the game!
Having acquired human essence and her own consciousness, Z'ONA endowed Scar with some supernatural abilities. In particular, the hero can now pass through certain types of metal fences
and overcome obstacles that were insurmountable in the original game. And the method of his reappearance in the Zone is now indicated by his new name - “Reborn”.
Built-in beacons and a corpse cleaner (weapons remain, collect and sell.)
AN EXCELLENT OPPORTUNITY TO TRAIN YOUR MEMORY AND INTENTION
The passage is accompanied by constant acquisition of information to analyze further actions, the success of which depends on the success of the main mission! Therefore, you will have to be even more active in making friends!
INNOVATIVE MOMENTS IN S.T.A.L.K.E.R.- MODEL BUILDING
For the first time in the S.T.A.L.K.E.R. series some data is downloaded by the player as he progresses from the network and used in the game.
Original (especially for Reborn) anti-cheat chips have been introduced.
The author has introduced codes that correct dynamic errors in the game. As a result, in Reborn 2.50 it is almost impossible to “get” broken saves! When dynamic errors occur, the game simply freezes and does not allow you to enter the area where the error occurred. To overcome it, just go in the other direction or enter the location through another passage. During this time, the cause of the error will be eliminated and the game can continue.
The Zone penetrates into the real, and the real into the Zone! As a result of his searches in the Zone, the player finds the phone real girl- the prototype of the consciousness of the Zone that can be called!
NEW VOICE OVER
The voice acting for some characters, weapons, monsters, and even the Zone itself has been re-created for the game. All this was recorded and edited by professional sound engineers.
Music has been specially selected for Reborn, both well-known and quite original, and the voice acting dynamically changes depending on the game situation.
LOGICALLY REASONABLE AND SPECTACULAR ENDING
Upon successful completion, you will see a unique epic final cut-scene, one of the most beautiful in the entire history of the stalker mod building, ending the game.
By the way, if the ending is correct, you will have priority in the second part of the game!
Screenshots:

_______________________________________________________________________________________________
Technical information

STALKER REBORN 2.50 Final. Build 301 (public_version) Artifacts of Death.
Differences from build 299:

* Reworked into caches in Warehouses, Agroprom and Cordon.
* Added the ability for Val, Groza and Vintar to shoot (special for them) sniper cartridges. Descriptions and visuals have been returned to the patrons themselves. Now this series of weapons is quite lethal and has again become of interest to the player.
* Fixed crashes when exchanging with stalkers.
* The possibility of excessive reproduction of psi-dogs on Cordon has been fixed.
* The excessive vitality of wild boars, which crept into previous builds, has been normalized. Now, the more lethal the cartridges used, the sooner the creature “goes down”!
* Reduced the possibility of detecting artifacts in the swag of dead stalkers.
* Frequent autosaves have been removed.
* The loading screen has been slightly changed.
* Changed descriptions of some items.
* The characteristics of some heroes have been changed.
* Reduced the drop of pharmacies and increased the price of shot.
Additional work was carried out:
1. With fixed errors that occurred during exchanges with stalkers;
2. With integrated final roller;
3. All problems with graphics on different settings that were in the previous 299 build have been fixed;
4. Some minor changes have been made.
5. Saves from 299 in most cases will be “working” for the 301st build. (But it’s better to start the game again, to be completely safe).
6. Added a description of the walkthrough, look in the Reborn_2.50_INFO-PACK_release folder on the desktop after installation.
7. The size of the game installer has been changed due to additional compression.

ReBorn_2.50_public_version build 299
List of changes from build 298 (will be updated and expanded).

Basically, all changes were made in connection with the wishes of the players and according to your tips and comments, dear forum users!

Are common:
The lethality of SVD and IED, Val and Vintorez has been increased.
The last two have increased firing range.
Noticed text inaccuracies have been fixed.
Damage from monsters has been rebalanced, first aid kits are now more needed.
Reborn has been rebalanced - in particular, from a height you can still jump from any
but be prepared to stop the prolonged bleeding.
The loading screen has been changed.
Reticles have been returned.
The mutated anomaly Poplar fluff no longer completely extinguishes the GG’s vision; this happens only after a few seconds of being near the anomaly.
“Nothing” in dialogues has been replaced with tasks.
The likelihood of caches falling out when searching corpses has been greatly reduced.
Fixed poor visibility of caches on the map.
The plot conditions for obtaining the Second Artifact of Death have been changed.

By location:
Swamps: the freebie for getting Scar's PDA has been fixed.
Swamps: the “fuss” of ArtHunters has been fixed. Now there are more opportunities to communicate with them.
Cordon - duplicate flash drives have been removed.
Dump - Yoha's duplicate flash drive has been removed.
Army Warehouses - new ambient sound has been added.
Red Forest - there are a lot of changes here based on comments from players:
Fixed the Mines, the PDA of the person returning from Limansk, the script component of the quest for the First Artifact of Death
added new ambient sound.
Yantar - Sakharov no longer misleads the GG with a constantly hanging task on the PDA,
The PDA is not taken away, now it remains with the Reborn.
Agroprom - new ambient sound added.
Agroprom dungeons - lizards fixed.
Chernobyl NPP - The shooter became more talkative once on the ground.
Limansk - new ambient sound has been added. Fixed a possible freeze at the Construction site.
IMPORTANT INFORMATION.
Regarding the possible incomplete loading of the game (due to poor initialization of the game), watch the video in the folder /Reborn_2.51_INFO-PACK_release/ of how a new game should load, the time of clicking the first messages during flights. This is the case if we start a new game.
PS
If we want to start the game ourselves. In correct saves, we are determined as before, by the number of visible transitions on the PDA map. Those. when playing for CN or Arthanters, the number of visible transitions should be 36. When playing in other factions, the number of transitions should be 37.

System requirements:
RAM: for Windows XP/Vista/Seven x86 – at least 2 GB.
for Windows XP/Vista/Seven x64 – at least 3 GB.
Processor frequency: - at least 2 GHz is recommended.
Video card RAM: - preferably at least 512 MB.
Free hard drive space: at least 9 GB recommended system disk, with the game installed with the mod.
Swap file: at least 6 GB.
Space occupied when unpacked: 1.9 GB.

Download STALKER REBORN 2.50 Final. Build 301 (addon for Clear Sky)

Year of issue: 2015
Genre: Action/Shooter/3D/1st Person
Developer: GSC Game World
Publisher: Reborn Team
Publication type: Repack
Game version: 1.5.10
Mod version: 7.63
Tablet: Sewn in

SYSTEM REQUIREMENTS:
✔ Operating system: Windows XP /Windows Vista /Windows 7 /Windows 8
✔ Processor: Intel® Core™2 Duo 2.4 GHz
✔ RAM: 2 GB or more
✔ Video card: 512 Mb - 1024 Mb / nVIDIA® GeForce™ / ATI Radeon®
✔ Sound card: DirectX® 9.0c compatible sound device
✔ Free hard disk space: 23 GB DESCRIPTION:
All stalkers who have completed Clear Sky know that the mercenary Scar, directed by members of the Clear Sky group and Lebedev personally, attempted to destroy Strelok. As a result, an ejection of unprecedented force occurred. The zone has once again proven its unpredictability. And, of course, none of the participants in the events expected that they would provoke the Zone to acquire human essence and awaken its own consciousness in it. The revived Zone completely reshaped reality inside the Perimeter. Everything has changed: heaven and earth, familiar paths, anomalies, mutants, and even the appearance of the main provocateurs (the Zone is targeting the rogue!). And Scar, revived by the Zone, received a second chance to make his main choice in life. How will it all end this time?
Additional Information:

NEW STORY
Reborn is not just an addon for CHN, but a story that opens a new line in the S.T.A.L.K.E.R's universe. The plot of the mod fully corresponds to the plot of the book about the Reborn, which is written by the Author. “Artifacts of Death” is the first part of a duology.
The events taking place in Reborn are presented in a completely different light. The history and purpose of the Monolith group has been completely rethought. And, of course, in accordance with the plot, it was necessary to completely rewrite ALL the dialogues, and the volume of the text doubled compared to the original. By the way, the dialogues have become more diverse and change depending on the clan of the interlocutor!

NEW LOOK FOR THE ZONE
The appearance of the Zone has been completely changed, as required by the plot. By and large, only the platform remained from the original. Many textures are created from scratch. The graphics have been improved, many new effects have been added. You won’t see a sky like that in Reborn anywhere else! New visual effects of gravity anomalies have been developed especially for the mod. Mirages have been added, sometimes completely changing the visible landscape. One of Reborn's features is realistically moving water. In our humble opinion, this is the most plausible water surface in the entire history of S.T.A.L.K.E.R.-mod building. Of course, this is not a complete list. However, you will see everything with your own eyes!

A MORE SPACIOUS AND DIVERSE WORLD
*The boundaries of old locations have been expanded.
*In addition, the Author has added two new locations that were not available in the original CHN! *Transitions between locations have changed and lead completely differently to where we are used to going.
*Many hidden teleport passages have been introduced, after studying which you can move around the Zone along the most convenient routes for you.
*Added artifacts with new, interesting properties, and the ability to activate them to create anomalies.
*New monsters have been added, and old ones have been strengthened and received additional qualities. *Added a new anomaly - “Death Zone”, with a new visual!
*A new type of quest mission has been introduced - “Escort” (escorting the game’s heroes to the place they need).
*New participants in the events have appeared - the organization “Leave Unvengeful” and (!) their antagonists.
*Added new character models, including 3 female ones!
*The behavior of the characters has become more natural and many new characters have been added with interesting quests! The animations of the death of stalkers corrected by the author look much more natural.
*To successfully complete the main mission, new unique weapons will be very useful, several types of which are designed specifically for Reborn!
*Due to the conflict between stalkers and the military and the disappearance of Galetsky, the Ukrainian military was temporarily replaced by Russian special forces. The underground supply of food has ceased, food is now in dire shortage. In order not to die of hunger, you will have to hunt mutants.

ORIGINAL GAME PROCESS FEATURES
It became possible to join and move to any group. You can go through the game by choosing a group, which radically changes the passage. But, at the same time, even playing for the same clan, it is impossible to beat the game twice in the same way! Invariance is one of the most important features of Reborn.
Depending on how much of a challenge you like, you can turn off or leave the overshoots.
Added the ability to redeem rare artifacts and unique weapons obtained only through quests.
The "Z" command, called through a special menu, instantly fixes and holds the occupied position, eliminating the tedious wait for allies to approach. In addition, the special mercenary squad subordinate exclusively to you will have something important for you related to the plot of the game!
Having acquired human essence and her own consciousness, Z'ONA endowed Scar with some supernatural abilities. In particular, the hero can now pass through certain types of metal fences and overcome obstacles that were insurmountable in the original game. And the method of his reappearance in the Zone is now indicated by his new name - “Reborn”.
Built-in beacons and a corpse cleaner (weapons remain, collect and sell.)

AN EXCELLENT OPPORTUNITY TO TRAIN YOUR MEMORY AND INTENTION
The passage is accompanied by constant acquisition of information to analyze further actions, the success of which depends on the success of the main mission! Therefore, you will have to be even more active in making friends!
INNOVATIVE MOMENTS IN S.T.A.L.K.E.R.- MODEL BUILDING
For the first time in the S.T.A.L.K.E.R. series some data is downloaded by the player as he progresses from the network and used in the game.
Original (especially for Reborn) anti-cheat chips have been introduced.
The author has introduced codes that correct dynamic errors in the game. As a result, in Reborn 2.50 it is almost impossible to “get” broken saves! (When dynamic errors occur, the game simply freezes and does not allow you to enter the area where the error occurred. To overcome it, just go in the other direction or enter the location through another passage. During this time, the cause of the error will be eliminated and the game can continue).
The Zone penetrates into the real, and the real into the Zone! As a result of his searches in the Zone, the player finds the phone number of a real girl - a prototype of the consciousness of the Zone, who can be called!

NEW VOICE OVER
The voice acting for some characters, weapons, monsters, and even the Zone itself has been re-created for the game. All this was recorded and edited by professional sound engineers.
Music has been specially selected for Reborn, both well-known and quite original, and the voice acting dynamically changes depending on the game situation.

LOGICALLY REASONABLE AND SPECTACULAR ENDING
Upon successful completion, you will see a unique epic final cut-scene, one of the most beautiful in the entire history of the stalker mod building, ending the game.
By the way, if the ending is correct, you will have priority in the second part of the game!

AND FINALLY, REBORN IS THE WORLD'S FIRST STALKER FOR ADULTS
To understand what Reborn's characters sometimes talk about, you need to be a well-read person and have sufficient life experience!
But all advanced young people also feel great in Reborn! This is also the undoubted merit of the Author.

Hints:

In our settings USER.LTX
Home - third person view (helps from controllers)
End - third person view (free camera)
Insert - return to first person view
O - start the vehicle. (park cars facing north, towards the Station, so that the controls do not change)
Esc+F - flight (look where you want)
Scroll Lock - resets all inventory to the ground.
Instead of a sleeping bag, scroll through time to the desired weather and time of day Esc+F2

Gameplay hints:

1. Vodka heals and stops bleeding.
2. You have to eat yourself - they won’t show you a fork and a plate.
If you don’t eat, you’ll start dying at the most inopportune time in two days.
(Of course, there isn’t such a load?))
3. Instead sleeping bag Esc+F2 - fast forward time.
But at night, you can see faintly glowing teleporters.
4. Only Exoskeletons, depending on the type, allow you to carry a lot of swag.
There are some that you can run in.
It is advisable to look for art that reduces the gravitational field when there is a lot of swag.
6. More saves will come in handy. Quick saves work flawlessly.
But it’s better to call saves in English letters and numbers.
5. The most serious thing! - Before you get involved in a serious mission, make sure you look cool!
6. Talk. You will learn a lot of new things.
ADVICE: - TAKE CARE OF TRANSPORT! IT WILL BE VERY USEFUL TO YOU IN THE NEXT!
On the issue of missing items during transitions to another
- The transition to another “loop” is possible only for a biological object (an act of will).
When Scar gets there, he initializes (links to his eventuality) this loop of the fan of worlds, and the next time the transition to this “loop” already lets through all objects, since realities become connected through the fate of Scar.
The Valley of Stones is an act of someone else's will and cannot be tied to it. At the end of the story it will become clear why.

Features of Repack:
A game:
» Nothing was cut
» Nothing is recoded
» Game version: 1.5.10
» Mod version: 7.63
» Fix from 10/15/2015

ADDITIONS:
» Autosave when taking and returning quests - set as desired (author karavan150)
» Spawner (activation S) - install as desired (author karavan150)

ReBorn_2.50_public_version- this is not just an addon for CHN, but a story that opens a new line in the S.T.A.L.K.E.R's universe. The plot of the mod fully corresponds to the plot of the book about the Reborn, which is written by the Author. “Artifacts of Death” is the first part of a duology. The events taking place in Reborn are presented in a completely different light - in one of the options for the flow of space-time. The history and purpose of the Monolith group has been completely rethought. And, of course, in accordance with the plot, it was necessary to completely rewrite ALL the dialogues, and the volume of the text doubled compared to the original. Dialogues have become more diverse and change depending on the clan of the interlocutor!

NEW LOOK FOR THE ZONE The appearance of the Zone has been completely changed, as required by the plot. By and large, only the platform remained from the original. Many textures are created from scratch. The graphics have been improved, many new effects have been added. The unique image of Reborn's sky can be the hallmark of the game! New visual effects of gravity anomalies have been developed especially for the mod. Mirages have been added, sometimes completely changing the visible landscape. One of Reborn's features is realistically moving water.
In our humble opinion, this is the most plausible water surface in the entire history of S.T.A.L.K.E.R.-mod building. Of course, this is not a complete list. However, you will see everything with your own eyes!

A MORE SPACIOUS AND DIVERSE WORLD
*The boundaries of old locations have been expanded.
*In addition, the Author has added two new locations that were not available in the original CHN!
*Transitions between locations have changed and lead completely differently to where we are used to going.
*Many hidden teleport passages have been introduced, after studying which you can move around the Zone along the most convenient routes for you.
*Added artifacts with new, interesting properties, and the ability to activate them to create anomalies.
*New monsters have been added, and old ones have been strengthened and received additional qualities.
*Added a new one – “Death Zone”, with a new visual!
*A new type of quest mission has been introduced – “Escort”
(accompaniment and protection of the game heroes to the place they need).
*New participants in the events have appeared - the organization “Leave Unvengeful” and (!) their antagonists.
*Added new character models, including 3 female ones!
*The behavior of the characters has become more natural and many new characters have been added with interesting quests! The animations of the death of stalkers corrected by the author look much more natural.
*To successfully complete the main mission, new unique weapons will be very useful, several types of which are designed specifically for Reborn!
*Due to the conflict between stalkers and the military and the disappearance of Galetsky, the Ukrainian military was temporarily replaced by Russian special forces. *The underground supply of food has ceased, food is now in dire shortage. In order not to die of hunger, you will have to hunt mutants.

ORIGINAL GAME PROCESS FEATURES
*It is now possible to join and join any group. You can go through the game by choosing a group, which radically changes the passage. But, at the same time, even playing for the same clan, it is impossible to beat the game twice in the same way! Invariance is one of the most important features of Reborn.
*In Reborn, the ability to use transport, which was originally intended but blocked by the developers from GSC, has been revived. Moving through transitions in transport sometimes leads to very unexpected results!
*Depending on how much of a challenge you like, you may want to turn off or leave the overshoots.
*Added the ability to redeem rare artifacts and unique weapons obtained only through quests.
*" "-command, called through a special menu, instantly fixes and holds the occupied position, eliminating the tedious wait for allies to approach. In addition, the special mercenary squad subordinate exclusively to you will have something important for you related to the plot of the game!
*Having acquired human essence and her own consciousness, Z'ONA endowed Scar with some supernatural abilities. In particular, the hero can now pass through certain types of metal fences and take on obstacles that were insurmountable in the original game. And the method of his reappearance in the Zone is now indicated by his new name - “Reborn”.
*Beacons and a corpse cleaner are built in (weapons remain, we collect them and sell them.)

AN EXCELLENT OPPORTUNITY TO TRAIN YOUR MEMORY AND INTENTION The passage is accompanied by constant acquisition of information to analyze further actions, the success of which depends on the success of the main mission! Therefore, you will have to be even more active in making friends!

INNOVATIVE POINTS IN S.T.A.L.K.E.R.- FASHION BUILDING
*For the first time in the series, some data is downloaded by the player as they progress from the network and used in the game.
*Original (especially for Reborn) anti-cheat chips have been introduced.
*The author introduced codes that correct dynamic errors in the game. As a result, in Reborn 2.50 it is almost impossible to “get” broken saves! When dynamic errors occur, the game simply freezes and does not allow you to enter the area where the error occurred. To overcome it, just go in the other direction or enter the location through another passage. During this time, the cause of the error will be eliminated and the game can continue.
*The Zone penetrates into the real, and the real into the Zone! As a result of his searches in the Zone, the player finds the phone number of a real girl - a prototype of the consciousness of the Zone, who can be called!

NEW VOICE OVER
*The voice acting for some characters, weapons, monsters, and even the Zone itself has been re-created for the game. All this was recorded and edited by professional sound engineers.
*Musical works have been specially selected for Reborn, both well-known and quite original. I would especially like to note the dynamics of the musical accompaniment - depending on the game situation.

LOGICALLY REASONABLE AND SPECTACULAR ENDING
Upon successful completion, you will see a unique epic final cut-scene, one of the most beautiful in the entire history of the stalker mod building, ending the game.
Attention! If the ending is correct, you will have priority in the second part of the game!

AND FINALLY, REBORN IS THE WORLD'S FIRST STALKER FOR ALL (AND ESPECIALLY OLDER) AGE CATEGORIES
To understand what Reborn sometimes talks about, you need to be a well-read person and have sufficient life experience!
But all advanced young people also feel great in Reborn! And for those who are still very young - an opportunity to learn to perceive, develop attention and think in the world of Rebrn. This is also the undoubted merit of the Author.

Team, tech. support
Reborn Team:
- Idea & mod-creator __ [email protected]
VEX- Sound edition & modeling __ [email protected]
Proft- Sait support __ [email protected]
LukaXXI- Testing & Techsupport__ [email protected]
Contro-zzz- Compilation FAQ & design installation pack __ [email protected]
reolog- Video create&compilation __ [email protected]
Angelika, linkor, uncleSE, DedSorokanyk- Online support __ Contact Online Forum
Official website of the game: reborn-stalker.ru /

Game modification:.: / S.T.A.L.K.E.R. - Clear sky
Game release date: September 18, 2008
Modification release date: November 29, 2011
Genre: Action (Shooter) / 3D / 1st Person / Mode
Game developer: GSC Game World
Game publisher: EroZoner end Reborn Team
Mod author: EroZoner end Reborn Team
Interface language: Russian
Voice language: Russian
Publication type:
Game version: The Reborn “Artifacts of Death” mod is designed for installation on the pure game “Clear Sky”, patched to version 1.5.10
Modification version: 2.51
Tablet: Not required

System requirements:
System: Microsoft® Windows® XP / Vista / Seven
Processor: at least 2 GHz recommended
Memory: For Windows XP/Vista/Seven x86 – at least 2 GB. For Windows Vista/Seven x64 – at least 3 GB.
Video card: preferably at least 512 MB
Free hard disk space: for an installed game with a mod, at least 9 GB on the system disk is recommended.
Swap file: at least 4 - 6 GB

Description:
Mod Reborn 2.51 Artifacts of Death, a modified and improved version of the previous version of the previously released Reborn-2.49 Sexypathogen Zone.
This version is installed automatically from the auto-installer on the licensed version of the game Stalker “Clear Sky” with the 10th patch installed. attached in the installation menu. When you click on “Install Reborn 2/50” in the menu, the auto-installer for installing the mod will start, which should automatically determine the installation location of the game, check the installation path. Before installation, you need to make sure that no modifications to the game are installed. It is best to install the mod on a freshly installed and licensed version of the game.

IMPORTANT INFORMATION.
Regarding the possible incomplete loading of the game (due to poor initialization of the game), watch the video in the folder /Reborn_2.51_INFO-PACK_release/ of how a new game should load, the time of clicking the first messages during flights. This is the case if we start a new game.

PS. If we want to start the game ourselves. In correct saves, we are determined as before, by the number of visible transitions on the PDA map. Those. when playing for CN or Arthanters, the number of visible transitions should be 36. When playing in other factions, the number of transitions should be 37.

Installation:
Attention!
The Reborn “Artifacts of Death” mod is designed for installation on a pure game “Clear Sky”, patched to version 1.5.10 (official patch).
Please note that when installing Reborn “Artifacts of Death” on top of other mods, errors and crashes are possible due to changes made by other modifications, including in the bin folder.
If you have already installed other mods, it is recommended to make a backup, or even better, install Clear Sky again.
Installation:
Open the root folder and run the reborn.exe file as administrator (for Windows Vista and Windows 7 it is necessary, even if you are already an administrator on the system). After some time, the startup menu will appear. Select “Install Reborn 2.50”. The mod installer will open, follow the installer's prompts, check the installation path, it must be correctly specified in the corresponding window. Next, wait for the files to be unpacked.
If you don't have the official Clear Sky patch 10, you can install it from the launch menu.
There are also tools for quickly setting up the paging file, monitoring the OS and hardware, and checking performance